Docs/ html | 1 year ago | ||
external | 2 years ago | ||
include | 8 months ago | ||
shaders | 1 year ago | ||
src | 8 months ago | ||
.clang-format | 2 years ago | ||
.gitignore | 1 year ago | ||
CAMERA.ipch | 1 year ago | ||
Camera.ixx | 1 year ago | ||
Forward Plus Renderer.sln | 2 years ago | ||
Forward Plus Renderer.vcxproj | 8 months ago | ||
Forward Plus Renderer.vcxproj.filters | 8 months ago | ||
MODEL.ipch | 2 years ago | ||
README.md | 8 months ago | ||
TEXTURE.ipch | 2 years ago | ||
assimp-vc142-mt.dll | 2 years ago | ||
cpp.hint | 2 years ago |
Example of a tiled forward renderer using Vulkan 1.3. This is a work in progress. The goal is to implement a simple renderer that can be used as a starting point for more complex projects.
Here is an example scene with 4096 dynamic lights, running at 60FPS on an RX 6800.