Model loading refactor postponed, implementation of compute pipeline ready
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include/Camera.h |
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include/Model.h |
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include/ModelLoading.h |
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include/Texture.h |
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include/Vertex.h |
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shaders/FragmentShader.frag |
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shaders/FragmentShader.spv |
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Not supported
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shaders/VertexShader.spv |
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Not supported
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shaders/VertexShader.vert |
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src/Model.cpp |
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src/ModelLoading.cpp |
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src/Pipeline.cpp |
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src/Texture.cpp |
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src/Vertex.cpp |
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src/VulkanRenderer.cpp |
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src/main.cpp |
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src/vkbpSwapChain.cpp |
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