ForwardPlusRenderer / include /
..
Buffer Started documentation process. Changed include paths to use environment variables 1 year ago
Camera.h Changing for demo purposes 8 months ago
ConstrainedMap.h Changing for demo purposes 8 months ago
Context.h Final commiit squash. Pending further documentation before submission. 2 years ago
Device.h Final commiit squash. Pending further documentation before submission. 2 years ago
IO.h Changed to static lib. Compute pipeline work pending 2 years ago
InputHandler.cpp loading refactor in progress 2 years ago
InputHandler.h Final commiit squash. Pending further documentation before submission. 2 years ago
Light.h Final commiit squash. Pending further documentation before submission. 2 years ago
Memory.h Started documentation process. Changed include paths to use environment variables 1 year ago
Mesh.h Changed to static lib. Compute pipeline work pending 2 years ago
Model.h Repurposing for RT RTX 1 year ago
ModelLoading.h clang format changes, removing unused variables and changing file names. Moved version struct to contect header 2 years ago
Pipeline.h Final commiit squash. Pending further documentation before submission. 2 years ago
RenderGraph.h Changing for demo purposes 8 months ago
RenderPass.h Changed to static lib. Compute pipeline work pending 2 years ago
Scene.cpp Started documentation process. Changed include paths to use environment variables 1 year ago
Scene.h Final commiit squash. Pending further documentation before submission. 2 years ago
ShaderObjects.h Started documentation process. Changed include paths to use environment variables 1 year ago
SwapChain.h Repurposing for RT RTX 1 year ago
Texture.h Final commiit squash. Pending further documentation before submission. 2 years ago
Vertex.h Final commiit squash. Pending further documentation before submission. 2 years ago
VulkanRenderer.h Final commiit squash. Pending further documentation before submission. 2 years ago
VulkanWindow.h Changed to static lib. Compute pipeline work pending 2 years ago
stdafx.h Repurposing for RT RTX 1 year ago