2022-10-02 |
Repurposing for RT RTX
Mantas Buzelis
committed
on 2 Oct 2022
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2022-03-18 |
Final commiit squash. Pending further documentation before submission.
Mantas Buzelis
committed
on 18 Mar 2022
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2022-01-31 |
Changed to static lib. Compute pipeline work pending
Mantas Buzelis
committed
on 31 Jan 2022
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2022-01-21 |
Compute pipeline fully implemented. Compute index storage buffer functional.
Mantas Buzelis
committed
on 21 Jan 2022
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2022-01-11 |
Re-added multi-buffering, fixing all depth buffer bugs(maybe finally)
Mantas Buzelis
committed
on 11 Jan 2022
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2021-12-10 |
Model loading refactor postponed, implementation of compute pipeline ready
Mantas Buzelis
committed
on 10 Dec 2021
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2021-12-09 |
loading refactor in progress
Mantas Buzelis
committed
on 9 Dec 2021
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2021-11-19 |
1k lights, memcpy fails situationally
unknown
committed
on 19 Nov 2021
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2021-11-05 |
blinn-phong testing
unknown
committed
on 5 Nov 2021
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2021-10-15 |
light shader
unknown
committed
on 15 Oct 2021
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2021-10-11 |
Fixed device oversight, sync now works(on discrete GPUS)
unknown
committed
on 11 Oct 2021
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2021-10-03 |
Swapchain recreation+resizing; refactoring buffers
Mantas Buzelis
committed
on 3 Oct 2021
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2021-09-29 |
Removed singleton instance, added VMA buffers. Adding input handler
Mantas Buzelis
committed
on 29 Sep 2021
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2021-09-23 |
Added _bad_ model loading. To be refactored immediately.
...
Mantas Buzelis
committed
on 23 Sep 2021
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2021-09-22 |
Format fixing
Mantas Buzelis
committed
on 22 Sep 2021
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removed excess assets
Mantas Buzelis
committed
on 22 Sep 2021
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2021-09-10 |
Textures implemented, naive implementation needs refactor: Descriptor sets, descriptor layouts, atlas etc. Model loading pending
Mantas Buzelis
committed
on 10 Sep 2021
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2021-09-06 |
Early Z pass. Cleanup of resources unsuccessful. Early Z cmd buffer does not wait on fence.
Mantas Buzelis
committed
on 6 Sep 2021
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2021-08-21 |
Restore to last working state
Mantas Buzelis
committed
on 21 Aug 2021
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