2023-08-22 |
Update README.md
Mantas Buzelis
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on 22 Aug
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Added readme
Mantas Buzelis
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on 22 Aug
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Changing for demo purposes
Mantas Buzelis
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on 22 Aug
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2022-10-03 |
Started documentation process. Changed include paths to use environment variables
Mantas Buzelis
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on 3 Oct 2022
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2022-10-02 |
Repurposing for RT RTX
Mantas Buzelis
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on 2 Oct 2022
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2022-03-18 |
Final commiit squash. Pending further documentation before submission.
Mantas Buzelis
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on 18 Mar 2022
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2022-01-31 |
Changed to static lib. Compute pipeline work pending
Mantas Buzelis
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on 31 Jan 2022
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2022-01-21 |
Compute pipeline fully implemented. Compute index storage buffer functional.
Mantas Buzelis
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on 21 Jan 2022
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2022-01-11 |
Fixed order of destruction. The renderer can go out of scope without throwing an exception.
Mantas Buzelis
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on 11 Jan 2022
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Added missing : after private specifier
Mantas Buzelis
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on 11 Jan 2022
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clang format changes, removing unused variables and changing file names. Moved version struct to contect header
Mantas Buzelis
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on 11 Jan 2022
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Re-added multi-buffering, fixing all depth buffer bugs(maybe finally)
Mantas Buzelis
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on 11 Jan 2022
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2021-12-10 |
Model loading refactor postponed, implementation of compute pipeline ready
Mantas Buzelis
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on 10 Dec 2021
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2021-12-09 |
loading refactor in progress
Mantas Buzelis
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on 9 Dec 2021
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2021-11-19 |
1k lights, memcpy fails situationally
unknown
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on 19 Nov 2021
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2021-11-05 |
blinn-phong testing
unknown
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on 5 Nov 2021
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2021-10-15 |
light shader
unknown
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on 15 Oct 2021
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2021-10-11 |
Fixed device oversight, sync now works(on discrete GPUS)
unknown
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on 11 Oct 2021
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2021-10-07 |
fixed mem map error
Mantas Buzelis
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on 7 Oct 2021
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Using new Vulkan version
Mantas Buzelis
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on 7 Oct 2021
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2021-10-05 |
Formatting comb-over; .clang-format not to my liking yet
Mantas Buzelis
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on 5 Oct 2021
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depth bug fixed; synchronisation updated; subpasses transition depth buffer properly now
Mantas Buzelis
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on 5 Oct 2021
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2021-10-04 |
depth bug
Mantas Buzelis
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on 4 Oct 2021
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2021-10-03 |
Swapchain recreation+resizing; refactoring buffers
Mantas Buzelis
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on 3 Oct 2021
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2021-09-30 |
input handler now differentiates between action and axis, camera moves in local pos
Mantas Buzelis
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on 30 Sep 2021
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2021-09-29 |
Removed singleton instance, added VMA buffers. Adding input handler
Mantas Buzelis
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on 29 Sep 2021
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2021-09-27 |
refactored render graph + formatting
Mantas Buzelis
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on 27 Sep 2021
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2021-09-24 |
Implemented mip mapping. Fixed image transition.
Mantas Buzelis
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on 24 Sep 2021
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Added VMA. Enabled Multiple Process Building
Mantas Buzelis
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on 24 Sep 2021
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2021-09-23 |
Added _bad_ model loading. To be refactored immediately.
...
Mantas Buzelis
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on 23 Sep 2021
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